7th Heaven is a modification manager for the game Final Fantasy VII for the PC. It is named after Tifa's bar and hideout for the group AVALANCHE.
Mods allow you to change nearly any aspect of the game, including, but not limited to: music, movies, SFX, character/NPC/enemy models, gameplay, battle/world/field textures, animations, skill/spell effects, user interface, dialogue, tweaks and cheats, and more.
7th Heaven is unique in that it lets you easily activate and deactivate mods using a convenient user interface (GUI) without needing to permanently alter your game or mess with complicated mod file/folder installs. You can quickly try out a mod and keep or uninstall it without affecting your game installation. It accomplishes this by intercepting (hooking) the game's requests for resources (models, music, textures, etc.) and instead supplies an alternate copy of that resource from the mods you have installed and activated. There is no need to uninstall and reinstall Final Fantasy 7 if a mod causes a problem or is no longer desired.
Game Exe: Now Large Address Aware and Windows DEP compatible - Game can now access >2GB of memory and won't crash with certain DEP settings. Greatly increases stability and allows for more complex mods.
Game Driver: FFNx replaces old game driver - Choice of rendering API, high-DPI support, antialiasing, window resizing, built-in random battle toggle, speed hack, and movie skip, soft reset, toggle fullscreen/window w/ ALT+Enter, fixes several game bugs, centered vertical fields, better controller support and ability to use triggers and d-pad, audio fixes and enhancements, music/movies continue playing on lost focus, better stability, performance improvements, additional file format support, and more
Multi-Language Support: UI now available in Brazilian Portuguese, English, French, German, Greek, Italian, and Spanish
Multi-Language Support: 'Game Converter' now works with English, French, German, and Spanish versions of the game
Game Launcher Settings: Windows 7 users can now auto-mount game disc using WinCDEmu option
Game Launcher Settings: Added support to change MIDI device
Game Launcher Settings: SFX/Music volume now pulls from game's registry
Game Launcher Settings: Simplified UI layout and removal of deprecated features (High-DPI, Reunion, Code 5 compatibility settings)
Game Launcher Settings: Import Movie feature moved to 'Tools' menu
Controller Support: Ability to map your game controls directly in 7H
Controller Support: D-Pad and triggers support (D-Pad is native w/ FFNx on XInput and emulated w/ 7H on DInput)
Controller Support: Create/Edit/Save game control presets
Controller Support: Included DS4 XInput driver, ability to use 7H UI w/ DS4 controller
Downloader: Better pause/resume/cancel, resume partially downloaded mod, retry install button for failed mod installs
Downloader: Added iros://mod/ protocol so mods can be direct-downloaded in 7H via web link
Downloader: Replaced code for downloading from Mega host
Mod Patches: Added ability to import .IROP mod patch files directly
Catalogs: Added Sega Chief's catalog by default to include new mods such as New Threat
Setup: Switched to Inno Setup for better install experience, easier 7H upgrade installs, more flexibility and features
Bug Fix: Don't crash on startup if FF7 game path is invalid/missing
Bug Fix: Don't crash Movie Importer if FF7 game path is invalid/missing
Bug Fix: Don't crash Game Driver Settings if cfg file is missing
Bug Fix: Don't crash Game Driver Settings if another language set
Bug Fix: Updated EasyHook to fix .bin game file loading on startup (Thanks Tsunamix!)
Bug Fix: Custom 7H mod functions/variables now working properly (Thanks Carlucci, cmh175!)
Bug Fix: Installs from mods in folder format not extracting (Thanks Bonez!)
Thanks to Jusete for the installer/web artwork.
Thank you to the entire Qhimm and Tsunamods communities for their contributions and participation, whether it be donations, offering support to each other, creating mods/software, feedback, using mods, exchanging ideas, or testing mods/software.